Reflection
The Bachelor: Revamped » Devlog
Our successes:
- Able to implement floating platforms that can be entered from below
- Learned git skills during the development process of the project
- Multiple monsters to add more challenges to the game
- Resolving conflicts and fixing bugs with the help of each other to develop the game
- Refractored the code base so that monsters, characters and platforms can be reused throughout the game
- Added sound effects and background music to the game
Challenges:
- Masuma ran into conflicts in files when there are changes made to existing branch
- Solution: Had a call with sophie and recloned the remote repo to solve the issue
- When pulling changes from remote, sprite sheets did not show up in local
- Solution: the metadata of the sprites were ignored by Git LFS. After removing the setting from git ignore file the issue was solved
- Claire ran into 90 conflicts when trying to bring in the changes on main into her feature branch
- Solution: Resolved each conflict manually
- Jessica was not able to view the sprite designs when pulling from the main branch
- Solution: Met with TA Faris to resolve the problem
What we learned:
- How to work collaboratively using github
- How to add music to our game
- How to work with sprites in a game
- How to add animation to characters in the game
- How to programme the camera so that it follows the main character
Future revisions:
- Give the prince more abilities such as become invisible to make the game more variant
- Add item system so the player can choose what weapon they want to use
- Implement more monsters in the game to make it more challenging
- Add an ending screen
The Bachelor: Revamped
Status | Released |
Authors | jbekk, soapie.zh, masumasomji, Claireh233 |
Genre | Platformer |
More posts
- Game development processMar 11, 2022